Item Progression

A level-up progression of items (UI Icons) in the style of Hades.

Asides from playing Hades and completing it 100%, the left picture is an analysis made by Dayron Desmot on the art style of Hades, which aided me greatly in trying to replicate it in my own way.

Final render of my proposed item progression in the style of Hades. I got inspiration from the keepsakes found in the video game wherein you receive a keepsake from different gods. Because of that, I decided to create my own version based on gods that weren’t found in the game. For that, I thought of Selene (moonstone ring), Hephaestus (hammer), Athena (shield variation), Apollo (lyre), and Saturn (holly).

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